Thursday, October 11, 2018

Gaming Purchases - Oktober 2018

Oktober 11th:

Decided to go secondhand shopping today even though I hadn't originally planned to do so, got lucky and found a PS2 slim model cheap among some other things.

PlayStation 2:
PStwo Slim (2006)
PStwo Slim power adapter
PlayStation composite cables
third party Dual Shock 2 controller

Wii:
Klik-on Wiimote candy dispenser (white)

DVD:
Disco Daggarna (2009)

Toys:
2x electric racetrack cars (red Mitsubishi Lancer and blue Subaru Impreza)

Comics:
Dennis
Disney's Princess
Min Häst
Pondus
Woody Woodpecker
Snow White
W.I.T.C.H.

Other:
Lunarama backlit reversal film slide viewer (orange)
3 green badminton shotballs

Monday, October 1, 2018

Now Playing - Oktober 2018

Tearaway (PlayStation Vita)
Getting further one amazing place at a time. I love this game.

Yoshi's New Island (3DS)
This game still sucks but I wanted to play something on 3DS that I haven't already played that much.
I discovered a new thing about it though, when you die a few times in a row (like I did in a part that was really cheap designed and you just had to make blind faith jumps and there were insta kill spikes you had to know beforehand to stick the landing) it gives you a cheat automatically so you can fly indefinitely in the level you're in, too bad they didn't just design the game better so there weren't tons of cheap deaths, they already give you a fuckton of extra lives, I have over 80 lives and I've died plenty of times due to cheap level design, but they respawn so you can literally die three time and gain 9 lives because there's usually around 3 lives every single section of every level, so die in one section once and you're more likely to gain 2 or 3 lives from that death than actually lose 1, it's ridiculous, and adding that infinite flight cheat powerup they give you when you've died like 3 times in a row, I just may have found the easiest game in the world, I don't see how anyone can not complete this game, which isn't a bad thing in itself, it's great that they have the game balanced so everyone can play it, skilled players and complete beginners, but it would've been infinitely better had they designed a good game first rather than a shitfest or garbage level design with poor and very limited controls and an unfinished art design.
Seriously, the original Yoshi's Island on Super Nintendo and the enhanced GBA version are both ten trillion times better than this crap.

Azure Dreams (PlayStation)
A generic action adventure game with some mixed visuals, the 2D sprites are nice but the 3D environments are quite bland, and there are so many forced tutorials I feel like I've played through an entire game already but I'm still just at the very beginning, what a horrible way to start a game, I sure hope it picks up soon or I won't bother, I got many better games to spend my time with, like Illusion of gaia on Super Nintendo that I began playing last month.

Dreams to Reality (PlayStation)
An odd and obscure 3D platformer with flying mechanics. It doesn't have the best controls or visuals ever, but I kinda like it so far. I don't know how inspired the developers were by the Saturn game Nights into Dreams but they sure have a lot in common.

Pax Corpus (PlayStation)
Really awkward controls in this one but kinda interesting, I like it but I only have a russian version, making it harder to play for sure when you don't know what the fuck is going on.

Psycho Fox (Master System)
Not loving the momentum of the controls, you have to work up speed to make jumps, this is rather cumbersome in a platformer, a good game otherwise. Looks good, sounds good.

Thrill Kill Full Uncensored NTSC-U (PlayStation)
Still my favorite fighting game of all time and still the #1 reason why EA remains at the top of my permanent boycott blacklist.

Monster Racer (PlayStation)
Given the time of year I decided to give this Halloween inspired kart-esque racer another try. I haven't played it more than once when I had just bought it and I didn't think much of it.
I can say now after having played through the main mode that it's really not much more than I initially thought, actually it's nothing more at all, it's exactly what I thought when I played it the first time.
It's still a generic kart racer style game and it's nothing special in any way, the visuals are solid enough and the controls work, the music is completely forgettable and uninspired, the sound effects and as stock as can be and mostly unfitting and lame for what they are suppose to be representing, the levels and playable characters are unoriginal and bland and the powerups are unbalanced, some last way too long while others are completely useless, the only powerup that really matters in the turbo boost as it can make you lap the other opponents, it's literally that overpowered. That's easy mode at least, normal on the other hand is so hard you'll try using every trick available just to not end up in last place, I still haven't gotten better than second last on normal, it's a huge leap in difficulty from easy to normal, to say the least.

Anyway, I decided to record a playthrough of the adventure mode, it's available as a playlist on YouTube by clicking here.

Also here are the individual videos:
Botanic Garden

Port

Mad Jungle

Egypte

Castle

Museum

Mine

Iceberg

Teath Pass

Volcano

Botanic Garden (reverse)

Port (reverse)

Mad Jungle (reverse)

Egypte (reverse)

Castle (reverse)

Museum (reverse)

Mine (reverse)

Iceberg (reverse)

Teath Pass (reverse)

Volcano (reverse)

WILD WILD RACING (PlayStation 2)
The most classic PS2 offroad racer of them all, I love this game and I really needed to play a good racing game after having played so much Monster Racer lately.

I recorded a replay of a random Time Trial race.

LEGO Star Wars III The Clone Wars (3DS)
Just picking up where I left off earlier this year, I haven't gotten very far in this one yet.

Gale Gunner (PlayStation)
Basically Virtual On on PlayStation. I like it. It's a lot better than the N64 equivalent, whatever that was called, I forgot.

S.C.A.R.S. (PlayStation)
Just playing some of my favorite kart racer ever, after having suffered through the deeply flawed mediocrity that is Monster Racer I need to play some good racing games to make up for all the suckiness I've endured, plain and simple.

Bakugan Defenders of the Core (PlayStation Portable)
This game turned 8 years old on the 26th (NTSC-U release) and 29th (PAL release) so I'm celebrating with some awesome monster fighting goodness.

I recorded a battle from the PSP version between Neo Dragonoid and Ingram to celebrate.
(Swedish language)

Auto Racing (Intellivision Lives!, PlayStation 2)
Playing the emulated version on PS2 using the Intellivision Lives! disc. It's daly not very good, running very slowly even on the fastest speed settings and with really bad audio emulation and audio glitches causing the tire brake noises to get stuck in annoying loops that rape the ears pretty badly around almost every turn.

I managed to record my favorite car on my favorite track though.

Auto Racing (Intellivision)
The difference between the real thing and the PS2 version is almost like playing two entirely different games.

Sonic 3D Flickies' Island (Sonic Mega Collection Plus, PlayStation 2)

Monday, September 3, 2018

Gaming Purchases - September 2018

September 3rd:

some movies to get the month started

DVD:
Barbie The Pearl Princess (2013)
Cloudy With A Chance Of Meatballs 2 (2013)
Det Bästa Med Johan Glans Det Bleka Hotet (2011, new and factory sealed)
Pixels (2015)

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September 7rd:

another movie

DVD:
Batman Unlimited Animal Instincts (2015)

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September 13th:

Comic + LEGO:
Mickey Mouse comic with LEGO polybag - LEGO Jurassic World 30382 Baby Velociraptor Playpen

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September 24th:

Ordered a PS2 game today, it should arrive in a few days. (it arrived in the mail on october 1st, exactly a week after I ordered it)

PlayStation 2:
Legend of Kay (new and sealed)

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September 28th:

Bought a little toy car today while out grocery shopping to cheer myself up from doing something as fucking boring as grocery shopping.

Majorette:
Lamborghini Aventador (yellow)

Saturday, September 1, 2018

Now Playing - September 2018

It's my birthday this month (september 5th) and since I've declared 2018 to be the year of Intellivision of course I have to play a lot of Intellivision games, but it's also the end of the 32-bit/PlayStation year where I celebrated the 20th anniversary of many fantastic 1997 titles, when I got my PlayStation and that I turned 32 all at once, so a throwback to the past year with lots of 32-bit games is also in order, also my new found enjoyment in solving Rubik's Cube I've been doing that a lot, and of course just a bunch of other awesome games in general, as always, but even more focused and intense because arbitrary number of times the planet has spun around the sun since I was born and such!

Rubik's Cube
fastest time so far 1:47

Centipede (Intellivision)

Defender (Intellivision)

Auto Racing (Intellivision)

River Raid (Intellivision)

Rubik's Puzzle World (DS, played on 3DS)

Total Drivin (PlayStation)

V-Rally (PlayStation)

Neo Kobe 2045 Road Rage (PlayStation)

Centipede (PlayStation)

Cyber Sled (PlayStation)

Steel Talons (Mega Drive)

Cosmic Carnage (32X)

Shinobi (Master System)
A basic platformer action game with a cool gimmick, you can move into the background and foreground of the level, giving some literal depth to the gameplay, very cool indeed.

Deathtrap Dungeon (PlayStation)
A cool 3D hack n slash game where you either play as a generic knight I forget the name of or a hot dominatrix called Red Lotus, guess who I always play as. You go through levels figuring out the puzzles, avoiding deadly traps and fighting enemies with different weapons you find along the way, the battle system is interesting in that you have an attack button but while attacking you can press different directions and do different attacks based on the direction you press, you can for example attack behind you, which is uncommon in games in general as most games will have you face your enemy and force you to turn around to attack whatever was previously behind you. There's a lot of dismemberment on enemy bodies, you can chop off parts of the enemies even after they've died and see parts to flying and leave blood and splatter on the ground and walls and blood dripping down from the ceiling etc.

Shanghai (Master System)
A basic mahjong game.

Shanghai II (Game Gear)

Shanghai II Dragon's Eye (Mega Drive)
A slight graphical improvement and with some more options for tile graphics and background graphics, but the same basic game otherwise.

Yakyuuken Adventure Part II - Gal's Dungeon (Famicom Disc System)
A weird japanese 3D maze game where you hunt down a woman and play rock, scissor, paper with her for a key to the next level.

Sexy Yakyuuken Adventure II - Gal's Dungeon Part II (Famicom Disc System)
Same as the first, just slightly different visuals.

BurgerTime! (Intellivision)

Bomb Squad (Intellivision)
Finally took the time to learn how to play this. It's really cool and I've had a blast playing it, some pun intended.
You have to figure out the numeric code by replacing circuits inside the LEDs on a digital number display to see if they light up or not, and then systematically figure out what the numeric code is and enter it before the timer runs out and the bomb goes off. You have a set of tools at your disposal accessible via the keypad, a wire cutter, a plier, a soldering iron and a fire extinguisher, fires only happen on the higher difficulties though so on the easy settings it goes unused.
The game uses the IntelliVoice module to give you voiced instructions, taunts and hints, making the game feel even more modern and advanced than it already was, which is really cool and gives a very effective feeling of realistic urgency to the game.

Arcade Classics (Game Gear)
Centipede, Pong and some third game I didn't care for enough to even remember what it was. You have the option of using original style visuals or a slight makeover with some more colors, it makes no real difference but it's nice that there's at least some enhancement that uses the higher color depth the Game Gear has to offer.
Centipede was okay, not the best version I've played but not the worst either, just average.
Pong is Pong, the digital control makes it less fun that it can be when using analog controls like on a proper Pong console, also Pong isn't much even at best so this really is not a reason to care for this collection.
And like I said I don't even remember the third.
Basically this is Centipede with Pong as a very minor bonus and it's not even a great version of Centipede.
Over this was a typical 3/5 experience.

Bugs Bunny in Double Trouble (Game Gear)
A very nice looking game that has some seriously generic and unfun gameplay. It's divided into two levels; 1.) Tease Daffy Duck to chase you past sings to change them from Rabbit Season to Duck Season and 2.) jump on a lion to catch dynamite and parachute down and land on places to blow up holes in the ground without the lion touching you on your way down. Both suck. Great visuals wasted on a fairly poor game, I give it a 2/5.

Daffy Duck in Hollywood (Game Gear)
This game baffles me, either I'm missing something or it's just broken and incredibly poorly made, and it's not like there are that many buttons to pick from so if I'm missing something, they hid it well, FAR too well.
Basically it's a platformer, with some good visuals, where you die in one hit but you can pick up a magic wand which grants you a fairy that will take an extra hit for you.
You have a bubble gun you can use to take out very select few enemies, while a majority of the rest are invulnerable even after you've upgraded your gun to shoot explosive fire blasts! Them be some tough enemies..
The levels are non-linear and confusing and there are lots of places that seem like you could go there but you simply can't, it's a game of constant dead ends and wondering; What do I do? Where do I go?
It's very unenjoyable and the controls are not precise and you jump really high, making it hard to stick landings once you go flying.
You can pick between several levels from the get go but I've not enjoyed a single one, and they're not very varied either.
Sadly this is another 2/5.

Earthworm Jim (Game Gear)
A downgraded port of the Mega Drive/Super Nintendo game. It's playable but just barely, the downgrades are many, sadly mostly in the gameplay.
The visuals are good, as usual for Game Gear games, but it plays stiff, unresponsive and inaccurately, making the simplest of jumps and taking out the easiest enemies a chore.
Sadly yet another 2/5.

Mega Man (Game Gear)
One of the best Game Gear games and a great game in the Mega Man series, a favorite for sure.
Sadly it never came out here in Europe or even in Japan, so not many got to experience it back in the day, such a shame as it's a brilliant and super high quality game, not just by Game Gear standards either, it's just fantastic, plain and simple, end of story.
It looks great, plays spot on, sounds great, has great levels, enemies, bosses and plenty of secrets to find.
Needless to say this is an easy game to give 5/5.

GT Racers (Game Boy Advance)
I didn't know there was a GBA version until now, I have it on PS2 where it's one of those games that is so bad that it's entertaining, definitely not because it's a good game but entirely because it's such a broken, buggy, glitchy mess of a game that you can only laugh at it.
The GBA game on the other hand is wildly different, it's a top down racer similar to the excellent Death Rally on PC and Karnage Rally also on GBA.
I've only played some of it but so far it beats both those games in terms of visual quality and it's one of the most technically advanced games on GBA with 3D polygonal objects all around the track, all fully textured, and running with a constant and smooth framerate.
It even plays well with fairly good controls. There are some tracks and cars to pick from. So all in all it's a good game. I haven't played it enough to know if there are any issues yet but it's made one very suprisingly impressive first impression for sure, especially with the infamous PS2 game in mind.

RollCage (PlayStation)

Batman Gotham City Racer (PlayStation)

Frogger (PlayStation)

Venture (Intellivision)
First time playing this one. I think I beat it on my first try, because after I completed the last level and got all the treasure it just looped the last level over and over again.
It's short, simple, but still pretty good. You move around different overworld map levels with some enemies moving around that you can't kill and enter buildings with treasure and killable enemies until you've been in all the rooms and gotten all the treasure, then you complete the level and move onto the next one, until you've found all the treasure in the game, then the last level loops until you run out of lives or quit the game.
You pick up the treasure and get out without getting killed and repeat until you have all the treasure, simple enough. You have a bow and arrows with infinite ammo you can shoot enemies with, you shoot in the direction you're moving in, there's no strafing in this game, and enemies are kind of like xenomorph aliens in that after you kill them they leave behind their bodies that can kill you until they've evaporated entirely, shooting a dead enemy makes it start the decaying over again making it take longer to go away, so avoid shooting the dead!, and as even one single pixel left is enough to kill you if you touch it you really don't want those things to stick around longer than needed.
If you wait around long enough an invincible enemy that can pass through walls appears and hunts you down, but it takes a while and you can just exit a building to escape from it, so it's something I only saw twice, one time when I was putting down the controller after I had killed the enemies and the building I was in was now empty and I thought it was safe and I wanted to turn down the volume a bit, at first I tried to kill it but it didn't die so I just left the building and it was gone, after that I just paused the game whenever I need to as I usually would in any other game, the second time I saw it was when I deliberately waited around to see if I could see it again, and yes, it appears whenever you wait around inside a building.
I never saw it on the overworld map screens so I'm assuming it only appears when you're inside the buildings.
The enemies can only be killed when you're inside the buildings, the enemies on the overworld map can not be killed as you can't use the bow there, you can only use it in the buildings.
Everything is a one hit kill in this, and you can't get any extra lives as far as I can tell, killing enemies just gets you the usual useless points.
There are no bosses, no secrets as far as I can tell and no other bonus or extra stuff, just pick up the treasure and then kill yourself to end the game as it just loops the last map, level 9, until you run out of lives otherwise.
The music is repetitive and simple, but not bad.
The visuals are simplistic but get the job done and at least have some nice color variations, the main character is literally just a red smiley face, that turns into a red frowny face when you get hit by an enemy, and on the overworld map he's literally just a single red pixel. When in buildings he also has his bow and arrow pointing in the direction you're moving, letting you know what direction your arrows will go if you shoot.
You move with the disc and shoot with the side buttons.
The enemies come on a nice variety and they all have two-frame animations while they move around, other than that there are some moving walls of death and the killed enemies evaporating effect is animated quite nicely.
The gameplay is solid enough but it's far too shallow and simple of a game in total, with some type of bosses and a proper end screen giving some satisfaction to completing the game I would've given it at least a 4/5, as it currently stands I'll give it a solid 3/5.

Armored Core (PlayStation)
Started a new game.

Thursday, August 9, 2018

Now Playing - Augusti 2018

Super Mario Bros. 2 (Entertainment System)

Tearaway (PlayStation Vita)

Sonic The Hedgehog (as part of SEGA 3D Classics on 3DS)

CarmaGeddoN (PlayStation)
The classic CarmaGeddoN, PSX version, awesome.

Super Mario Bros. (Entertainment System)

Wario's Woods (Entertainment System)
A puzzle game where you play as Toad. Bombs drop from above and you have to combine them with creatures to clear the area before the ceiling lowers down and crushes you. It's pretty good, sure beats a lot of other similar puzzle games from back then.

Wario's Woods (Super Nintendo)
The Entertainment System game of the same name with a Super Mario Allstars makeover.

Sudoku portable LCD game

Sudoku
just regular Sudoku on paper

Bomb Jack (SG-1000)
Perhaps not the best version of Bomb Jack ever, but a good and enjoyable one for sure.

CastleVania Legends (Game Boy)
I love this game, it's very tough but also very enjoyable. Sonia is best Belmont origin canon.

Rubik's Cube
trained and learned how to solve one in real life, my fastest time solving a cube from scrambled to all sides complete as of this post is 2m21s

Rubik's Puzzle World (DS, played on 3DS)
After having learned how to solve a Rubik's Cube in real life on an actual cube I was able to solve it in this game with a time of 4:45, which is twice as long than I can do it in real life (fastest time as of typing this in 2:21) but it's far less intuitive and much clunkier with the low res and highly inaccurate touch screen control of a DS/3DS, so I still think it's a very good time for someone who just learned how to do it.

Auto Racing (Intellivision)
just playing some awesome Intellivision games again

BurgerTime! (Intellivision)

Centipede (Intellivision)

Defender (Intellivision)

Pac-Man (Intellivision)

Popeye (Intellivision)

Q*bert (Intellivision)

Scooby Doo's Maze Chase (Intellivision)
this was a new one for me, another good maze game (aka "Pac-Man clone"), very typical for the time

Nightlong Union City Conspiracy (PC)
also playing some nostalgic PC point and click games, it's not a genre I like but it has a handful games I love

The C.H.A.O.S. Continuum (PC)

The Colonel's Bequest A Laura Bow Mystery (PC)

Ninja Gaiden (Master System)

Total Drivin (PlayStation)

Super Mario Bros. 3 (Entertainment System)

Sonic The Hedgehog 3 (Mega Drive)
it's been ages since I played this, I usually just play the original Sonic The Hedgehog, Sonic CD or Sonic & Knuckles or the old classics, the rest I only play a bit sporadically, sometimes a lot and then not at all for long stretches of time

Samurai Showdown (Mega Drive)
another one I haven't played it ages, I think it was last in the early 2000s on PC, the MS-DOS version

Time Trax (Mega Drive, prototype rom)
an odd platformer with some slow motion time manipulation power, it's pretty good but it's only a prototype, I don't think it ever was released as a full retail version sadly, it's not bad at all and feels pretty much complete, it's far better than many games that did come out back in the day

Scooby-Doo Mystery (Mega Drive)
an awful point and click mystery solving adventure game starring Scooby-Doo and Shaggy, with the rest of the gang being absent during the game only to be part of the intros and outros of the two mysteries the game has to offer. it's slow, clunky, illogical, unintuitive and arbitrary as fuck, the only way to solve a vast majority of the "puzzles" is to try every possible combination until you randomly find the correct thing to do, except for a handful thing you do there really is no thought, logic, rhyme or reason to anything else in the entire game, you will get stuck, a lot, and it's not your fault, the game is just extremely poorly designed, it looks very nice with good level of detail, nice animation and such, and the audio is fine as well, but damn, the gameplay just brutally murders the entire experience, just play this with a guide from the beginning if you ever try it out, and save yourself the headache

Tom & Jerry Frantic Antics (Mega Drive)
holy fucknuts this game is awful, it looks bad, sounds horrible and plays worse than just about anything else ever made, it's nothing short of a travesti it got released in this condition

Steel Talons (Mega Drive)

River Raid (Intellivision)

Tuesday, August 7, 2018

Gaming Purchases - Augusti 2018

Augusti 7th:

A trip to the local GameStop resulted in some interesting purchases to get this month started.

PlayStation 3:
Resonance of Fate
Rise of the Argonauts
Virtua Tennis 3

PlayStation 4:
BAJA Edge of Control HD (new)
CarmaGeddoN Max Damage (new)
PlayStation 4 Camera V2
PS4 PlayStation Move Motion Controller PlayStation VR Accessory Twin Pack (new and sealed)

..and some movies from another store.

DVD:
Anchorman 2 The Legend Continues (new and sealed)
Disney Cinderella III (new and sealed)
LEGO DC Comics Super Heroes Justice League Gotham City Breakout (new and sealed)
LEGO Nexo Knights Episodes 16-20 (new and sealed)

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Augusti 10th:

A couple of movies from a movie store.

DVD:
The Man With The Iron Heart (2017)
Woody Woodpecker (2017)

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Augusti 11th:

Just some non-gaming secondhand shopping finds today.

DVD:
Bästa Knattefilmerna Vol. 1 Kalle Stropp och Grodan Boll med flera (2007)
Karlsson på Taket TV-serien - Karlsson och John Blund (2002)
Karlsson på Taket TV-serien - Karlsson Dammsuger (2002)
My Little Pony Slottet Bland Molnen (2004) (5 episodes of My Little Pony 'n Friends (1986))

Building Blocks:
LEGO System 5875 Belville Hospital Ward (1994)
Sluban Girl's Dream M38-B0516 Mailing Letter

Other:
a bag of POGs

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Augusti 17th:

Just a couple of movies today.

DVD:
LEGO Jurassic World Indominus-Rex Rymning (LEGO Jurassic World The Indominus Escape, 2016)
Your Name (Makoto Shinkai, 2017)

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Augusti 18th:

Some secondhand finds today.

PC:
LEGO Rock Raiders

DVD:
Bakugan Gundalian Invaders Vol. 2 (2010)
Dunderklumpen! (1974)
Hacke Hackspett och hans vänner Vol. 6 (Woody Woodpecker and His Friends Vol. 6, 1940-1972)

Manga & Comics:
Sugar Sugar Rune Vol. 6 (paperback)
Sugar Sugar Rune Vol. 7 (paperback)
Hacke Hackspett (Woody Woodpecker, #10 1971)
Hacke Hackspett (Woody Woodpecker, #15 1973)
Hacke Hackspett (Woody Woodpecker, #4 1977)
Tom & Jerry (#2 1991)

LEGO:
a Bionicle figure with 4 arms (came with the manual and a cutout part of the original box)
a Hero Factory figure with handcuffs, shoulder cannon and a gun arm (came with the manual)
a wolf warrior of some sort with a double sword and a saw blade shield, possibly Hero Factory

Toys & Other:
Mighty Max, a big vampire skull with light-up glowing eyes (all figures and other detachables are missing)
a painting of two trolls on a bridge, a male troll who is fishing and a female troll who is smelling a flower, there is a crescent moon in the background
a Rubik's Cube, very smooth and easy to twist, possibly one of those that's commonly referred to as a speed cube

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Augusti 21th:

When grocery shopping I saw they had some movies on sale. I also bought the last Mountain Dew Cherry Blast they had, I hope they'll get more as it's my favorite, I'd hate if that one also is going out of production like so many other delishus sodas in the past.

DVD:
Snobben (Peanuts The Movie, 2015)
Star Wars The Force Awakens (2015)

Bluray:
Star Wars The Force Awakens (2015)

Monday, July 2, 2018

Now Playing - Juli 2018

Tearaway (PlayStation Vita)

Just been playing some games with a friend, same as usual (Ice Hockey, Double Dribble, Track & Field II, Pro Wrestling) plus a new one, Ghosts & Goblins.

Net Yaroze Collection (PlayStation)
A Dog Tale and Blitter Boy

Sonic The Hedgehog (Mega Drive, played on 3DS as part of the SEGA 3D Classics Collection)

Guilty Gear XX The Midnight Carnival #Reload (PC)
Also called Guilty Gear X2 #Reload and Guilty Gear X2 The Midnight Carnival #Reload.
I haven't played much Guilty Gear at all, just the original on PSX a little bit before this one.
I didn't like the original very much, I found it to be a very typical and generic anime 2D fighting game, not bad per se, easily better than many others like it, just not interesting to me at all as I strongly prefer 3D fighting games.
This one is quite a lot better in every aspect over the original on PSX, it plays better, looks better, sounds better, has a better character roster and has better controls with more moves.
I'm still not into 2D anime fighting games like this, but at least this one is fairly good by the standards they go by.

Honey Peach (Entertainment System)
an awesome rock paper scissor hentai game from the 90s, nuff said really, you rock paper scissor until hot hentai babes lose all their clothes, it's just awesome

Rubik's Puzzle World (DS, played on 3DS)
Some minigames similar to Mercury but not as good, though some are decent, and a really poor Rubik's Cube mode with a lousy camera, all topped off with inaccurate touch screen controls for everything making every step a hurdle, making sure you're never actually having any fun by accident, because we simply can't have fun with Rubik's Cube game, that just can not be permitted.