Showing posts with label metal gear solid. Show all posts
Showing posts with label metal gear solid. Show all posts

Friday, February 1, 2019

Now Playing - Februari 2019

Metal Gear Solid V Ground Zeroes (PlayStation 3)
Started a new game, it's a good game even if it's a bit small. The problems are frustrating at times but the fun you can have make up for them enough.

played some demos that were already on the PS3 Slim I bought, the two I tried out were Eufloria and Urban Trial Freestyle, both were good

Killzone HD (PlayStation 3)
Started a new game. Still my favorite in the series, though Mercenary on Vita is really fantastic too and I will play that again soon as well.
Shadow Fall on PS4 is another great one but I don't have a PS4 to play it on right now.

Killzone 2 (PlayStation 3)
trying it out, it's a LOT glitchier than I remember, but the extreme amount of invisible walls all over the place keeping you from exploring even a tiny amount are just as plentiful and claustrophobic as I remember, also I had forgotten you could carry less weapons than in the original Killzone, you can hold literally just one single weapon of choice, beise that you have a permagun with infinite ammo and grenades, if you want ANY other weapon than the one you already picked up you're gonna have to swap that one for the new one no matter how much you don't wanna drag that infinite pea shooting pistol around, no exceptions, ever, it sucks! This was a very big drop down from the quality of the original game on PS2, the only real upgrades are minor visual things like the polygonal detail, some special effects like bump maps and lens flares etc., higher screen resolution, bigger color depth and better framerates, but textures are actually much lower res than were in the original on PS2, so it's not all better (it fucking should be!).
Also the ability to play as different characters by choice (after they were unlocked) is gone as well, this really sucks as I loved being able to replay levels as the different characters to see what different paths they took and what they got to do when I was doing my thing elsewhere last time.

EyeCreate (PlayStation 3)
recorded some silly things

Sly Cooper Thieves in Time (PlayStation 3)
started a new game

Superstars Racing V8 (PlayStation 3)

SuperCar Challenge (PlayStation 3)

BAJA Edge of Control (PlayStation 3)

Columns (Master System)

Columns (Game Gear)

Columns (Mega Drive)

Total Carnage (Midway Arcade Origins, PlayStation 3)
played through it, got bad ending, not a great game to be honest, unbalanced and focused far too much to steal your money by artificially making it frustrating and unfairly hard, doesn't flow well at all, extremely repetitive, stiff and slow controls, it has some good visuals but that's about it

Loaded (PlayStation)

Tomb Raider Legend (Tomb Raider Trilogy, PlayStation 3)
Finally got to playing this and so far it's not very good, some visual problems with the new lighting and shadows engine are very apparent and don't look good at all and there have been some odd control glitches where stuff happens without me pressing anything, grandes have been tossed and weapon changes have happened mid combat when all I was doing was moving in a single direction and shooting with default guns normally, no other buttons being pressed, very annoying. It also seems to have missed some of the treasures I know for a fact I picked up, I had to replay Lara's Mansion 5 times already to pick up the same damn treasure it kept ignoring when I picked it up.
I'll see it through to the end though as I know this game very well having played through most versions of it over the years. Not a good start though, not good at all, so far it's the worst port of this version of the game I've played, not counting the GBA or DS versions as they are not ports of this version but entirely different games made from the ground up for both those systems respectively.

Thursday, February 2, 2017

Now Playing - Februari 2017

Started off februari with playing Conan on Xbox 360 again.



Conan (Xbox 360)
It holds up very well even now in 2017, 11 years after it came out. The only thing with any shortcomings at all is the visual part, but for a 2006 game it still looks great, with only minor specifics showing any sign of ageing, it's by no means an ugly game though. It's bloody and gory, action filled and with many uncensored topless women to shake your analog stick at.

Metal Gear Solid V Ground Zeroes (PlayStation 3)
Just playing around a bit. It's still no great game by any stretch, it remains an overhyped tech demo and mostly a bad one at that given all the glitches and limitations and stuff, but it's easy to come back to even if only for a short burst of gameplay every now and then.

Simple 1500 Vol. 91 The Gambler (PlayStation)
Just testing a random game, the gameplay was just betting on different gambling games and reading character dialog I didn't understand because it was all in japanese, a complete waste of time had it not been for a sexy big boobed lady in a red dress, that was at least something to look at every now and then.

Chaos Break (PlayStation)
A hidden gem survival horror third-person shooting action game with voice acting that challenges and maybe even surpasses the likes of Resident Evil, House of the Dead and CastleVania Symphony of the Night, yeah, it's that awesome. It plays very well, has some cool moves and such, I really like it a lot so far and will keep playing.

Speed King Neo Kobe 2045 (PlayStation)
Konami's attempt at futuristic hover racing. It's Stiff and ugly compared to even the first WipEout and it's a pure racing game with no pickups or other abilities, but it still feels like it manages to stay slightly above the level of some other games like it from those days. It's not great but it's at least something and I kinda wanna play some more and see if it gets better, I know there are some really cool unlockable ships like the Vic-Viper from Gradius so I at least wanna try to acquire that.

Die Hard Trilogy (PlayStation)
A classic I've been wanting to revisit for a while now, it's still tons of fun. I still love Die Harder the most, the on-rail shooter, it's so damn detailed and fun, I absolutely love it. Die Hard With A Vengeance, the driving game, remains my second favorite, I love just driving around causing havoc and finding cool hidden vehicles. Die Hard, the third-person shooter, remains the one I struggle with the most, it has great stuff in it but it also has some annoying parts, like the end-of-level bomb timers and the stiff controls, it's still good and fun for the most part though.

OutRun2 (Xbox, playing on Xbox 360)
A modern classic and it holds up well, it runs a bit less smoothly on Xbox 360 than it does on original Xbox but is still fully playable and enjoyable.

OutRun (Arcade, playing in OutRun2 on Xbox 360)
The arcade original is an unlockable for OutRun2 on Xbox. I never got to try this on my original Xbox before it died but when played on Xbox 360 there are some visual glitches with sprites not lining up correctly, beside that it runs smoothly and as it should and it's still fully playable.

Robin Hood Prince of Thieves (Entertainment System)
One of the first game I ever got and a favorite to this day, incredible game with varied and incredibly deep gameplay, great music, great visuals, smooth controls and a story that makes most RPGs at the time and for many years that followed look shallow by comparison, and it's a movie licensed 8-bit generation game doing this!! It defies all logic in the best possible ways.

Earthworm Jim (Mega Drive)
This game was fun back in the day and it's still fun, slightly better than I recall if anything.

Earthworm Jim (Super Nintendo)
This version usually gets the short straw after the Mega Drive version gets all the love, but I honestly can't pick a winner, they both have things the other lacks and in my book it's an even draw.

GoldenEye Rogue Agent (Xbox, playing on Xbox 360)
Damn this game is good, I love the manual dual wielding system of your weapons, the weapons themselves and the visuals look great. To date it's the only game with GoldenEye in the title that I like, if only the other games were anywhere near this good.

Kawasaki Superbikes (Mega Drive)
Finally got this game for myself, it's really good, with impressive flat-shaded polygonal 3D visuals and good driving physics and everything, there's even a turbo mode where the sprites are made smaller to make the game run faster if you wish to have a harder challenge and better sense of speed, I love this addition, it reminds me of the turbo mode in the excellent RollCage on PlayStation.

Hot Wheels Stunt Track Challenge (Game Boy Advance)
A very enjoyable and competent polygonal 3D racing game, similar to Lego Drome Racers in many ways. Unlike Drome Racers however the cars in Stunt Track Challenge are fully polygonal and even texture mapped, in Drome Racers all the cars were multi-sided sprites and only the tracks were polygonal. There's a stunt trick system that grants points and turbo boost power and there are offensive and defensive pickups. Thankfully the trick system in this is a much better way to bring variety and depth to the gameplay than the downright awful drag racing mode in Drome Racers.

Kill.Switch (Game Boy Advance)
A third-person 3D game, very technically impressive, but I'm not quite falling for it, maybe if I give it some more time.

Blades of Thunder (Game Boy Advance)
A 3D helicopter on-rail action shooting game, very enjoyable, reminds me a whole lot of the excellent Super Hind on PSP.

Monster Truck Madness (Game Boy Advance)
A rather enjoyable Monster Truck game with good gameplay and impressive 3D visuals.

Monster Trucks (Game Boy Advance)
An average game with some average 3D visuals and very little else to offer.

Monster Trucks Mayhem (Game Boy Advance)
An awful game with bad 3D visuals with nothing of value to offer.

Smashing Drive (Game Boy Advance)
It's choppy but it's still one of the more impressive 3D titles with lots of stuff to drive and smash through, featuring fully polygonal and texture mapped levels and vehicles.

V-Rally 3 (PlayStation 2)
After having enjoyed the fantastic GBA port for so many years it's at the very least interesting to finally get to play the proper console version, though so far it hasn't exactly impressed me, it looks fairly nice but there are downsides like minor stuttering in the framerate, minor screen tearing, no real-time reflections on the car and no controller configuration options whatsoever while not using the right analog stick at all and instead using X to accelerate, square to brake and circle to handbrake, to say the least it feels very archaic using this setup for a PS2 game even if the game is a relatively early release for the system having come out in 2001. The cars look nice though and the environments look on par with other rally racers of the time so it's not all bad. I guess I've just been spoiled by how good the GBA version was and how it pushed that system while this version on PS2 is far below what the PS2 can handle, even other rally games at the time were pushing the PS2 at least a little harder than this with better results.

Loaded (PlayStation)
Ah, the original Loaded, I loved this game back in the day and finally have a copy of my very own. I still love the sequel even more but this is an excellent game nonetheless and both are worthy additions to any PSX owner's library.

Taito Legends 2 (PlayStation 2)
A rather good collection with some excellent games included, and with heavy hitters such as RayStorm and G-Darius as PS2 exclusives this is the version to get I'd say, the emulation is also slightly better than in the Xbox version which was ported by another team of programmers using unoptimized M.A.M.E. emulation instead.

Elasto Mania (PC)
Haven't played this in 15 years, started playing, soon I had already set some new records. Good games never really leave your system even when you're apart for ages.

Friday, September 16, 2016

Now Playing - September 2016

These are the games I've been playing this month.


Tomb Raider The Prophecy (Game Boy Advance)
I'm stuck on a larger level with lots of insta-death traps without any checkpoints. It's a good game but I'd love to have save points in the levels.

Need for Speed Underground (Game Boy Advance)
This is one of those games that are kind of impressive but doesn't quite do anything good enough as a game to be good regardless of what they managed to pull of on a technical level. The Underground series simply needs more processing power to pull off what it needs to do what it does. The game is mostly intact on a technical level, you have many cars and tons of customization options but the style and feeling of the bigger titles is all missing.

Need for Speed Underground (PC)
This PC really sucks, even my old PC from 2001 could handle this game rather well when the graphics were toned down, now I can't get it to work on a playable level even with every option on the lowest setting. Fuck computers, I'm gonna try to get hold of the PS2 version instead. I'd play it on XBox but since my Xbox is broken and Microsoft never kept their promise to keep porting original Xbox titles to Xbox 360 I am left with no way to play that version. So the only playable version of NFSU I have is the GBA version.. yeah, I need to get hold of the PS2 version, simple as that.

SuperCar Challenge (PlayStation 3)
New game, it's pretty good. Kinda of like the PS3 equivalent of Race PRO on Xbox 360.

BioShock Infinite (PlayStation 3)
Glitchy, has frozen on me, enemies have broken AI and Elizabeth gets stuck because her AI is also broken. Beside those problems it's an okay game, a bit repetitive already but maybe it gets better? I haven't decided if I keep playing to find out or not yet. It's failed to capture any interest so far with it's convoluted story and piss poor story telling so I've only really kept playing to see if it ever gets interesting, so far it has not.

Buzz! Music Quiz (PlayStation 2)
I finally got hold of Buzz! controllers so I could try out some Buzz! games I got a couple years back. They work. Not much else to say really, the Buzz! games were very basic and feel like if they combined all of them it would be almost the content of one low budget game, but separately they are way too single tracked and the questions get repetitive and boring in just a couple of minutes. The different play modes do little to change anything as the questions are still the same, you just play for the points on a few different ways and it simply isn't enough to keep your interest up.

Buzz! Sports Quiz (PlayStation 2)
A downgrade from the Music Quiz game, it barely even tries to stay on the same already generic level. Some of the unique animations and cutscenes found in Music Quiz have no equivalent here, it's just gone, and the fact that these are sports questions rather than something much more generally enjoyed by all like music is means even less interest can be kept up with these questions. Though it should be noted they did add more sports than just two categories unlike the music game which only had old and new music as the two options you could pick from, but they mix all the sports questions so you can't actually pick categories at all this time around so it still ends up being worse overall.

Buzz! Junior Jungle Party (PlayStation 2)
Overly simplistic minigames that unlike most other minigame collection games don't even try to make the minigames any good. very lazy, simple and boring, and there aren't even many minigames, if you play through the basic set of them once you're literally experienced everything this game has to offer, it's got less content that the simplest of mobile phone app games. Even the three Buzz! games I have combined doesn't add up to anything I'd consider worth paying for, they're just not very good in any respects. They're also not generally interesting to a casual crowd as they have this kind of designed style to them where you'd pretty much have to be a gamer to enjoy their unique look and feel, they're not like normal TV shows with a human host but instead all caricature and weird with their own over the top cheesy humor. I liked some of it, but most of it fell flat and the Junior Jungle party game was even worse and felt like it was just like a show for very young children, think Teletubbies and something, and even then the games had such a mixed balance of difficulty it felt like some a stillborn baby could win while others you'd have to become a world champion to even come close to getting the full score, not because they had brilliantly designed challenges but because they were random and luck based and only a world champion in patients with shitty games could ever stick with it long enough to get a good, let alone full, score. I'd say avoid these games unless you're very interested in odd games and can find them very very cheap. I found them relatively cheap but honestly I wish I would've paid less as I didn't feel I got my money's worth.

Midway Arcade Origins (PlayStation 3)
Sadly a rather poor collection of old arcade games. It doesn't have many games to play and there's nothing further to unlock. The few games they included are very basic conversions with little to nothing to enhance them and several of them even have glitches. The control options are abysmal and settings for each games are as basic as they ever were. Some of the games included are alright but honestly most of them have far superior home console ports and this is not a list of arcade games I consider to be better in their original arcade versions at all, and that goes double for the titles that use a multi-screen display as that doesn't translate well at all to being crammed into one screen with no further customization options. They did add a couple of basic filters though, one that smoothens the pixels with basic linear filtering a-la-Nintendo-64 and another that smoothes everything so it kind of looks cartoony but as a result also filters out all minor pixel details making everything look even simpler and uglier than before.

Metal Gear Solid V Ground Zeroes (PlayStation 3)
Originally I played this a year ago on the Xbox 360 and was left with some mixed feelings. On the PS3 it's pretty much the same but I had a bit more fun this time around as I knew where to go, what to do and how to do it, at least as far as the first main mission and a couple of the additional side missions go, that's about as far as I got on the Xbox 360 as I only borrowed it and I only ever played a couple of more missions after the first main one and had to return it shortly thereafter.
This time however it's my own copy so I can tackle as much of it as I please, if I decide to do so that is, I kind of want to but I don't know how long it'll take before I get bored of only having one small area to play in. For those who aren't up to speed with this game yet it's kind of free roaming in this small enemy base, it has a few different areas like a prison camp and an admin building, but that's about it, you can use vehicles like jeeps, trucks and tanks and you can call in helicopters to pick up prisoners and stuff so there's some variety to the gameplay over Metal Gear Solid 4 for example where all you ever did was shoot and stealth.
The visuals are only slightly better than MGS4, the biggest upgrade being the textures which were sub-PS2 quality in MGS4 are now some of the most detailed of the generation, the lighting is also improved, so is the polygonal detail.
So overall it looks better, no doubt about it, but there are a lot of things missing, like the cool camouflage nanotech suit Snake had in MGS4 and the sci-fi stuff like the many different types of robotic enemies, now you're just fighting regular soldiers, sometimes they drive the vehicles mentioned but they're easily taken out and it offers only little variety.
The controls are different than in earlier games as well and the menu systems have all gotten a complete overhaul. Then there's the regenerative health and limited amount of weapons and items you can carry unlike the previous games where you had to find rations to heal yourself with and unlimited slots of every weapon and item you could find. I think these changes are okay, not wildly better or wildly worse, just different and in the long run more practical if a bit lazy and limiting.
The urgency of having to manage health when you're hurt is completely gone so it gets a bit lazy when you just cover behind something and stay out of enemy fire for a moment, healing back to normal as if nothing happened, and the limited amount of stuff you can carry makes the gameplay options very limited, especially compared to all the older titles where every situation could be tackled in every way the game allowed all the time leaving how the game played up to you. The way this plays out as a result is a lot more controlled with limitations than open and free with options.
Then we have the change of Snake's voice, they have a new voice actor that sounds really uninterested and disconnected and it's a shame as Snake's voice fit the character well in the previous games, this new voice just sucks, not just for Snake's voice but in general, it's sadly just not a job well done at all by the new voice actor. For what little story there is and how few lines Snake has because of it it's endurable though, but if this would've been like other MGS titles with tons of story and Snake having long conversations with other characters it would've been a deal breaker.

Brink (PlayStation 3)
A shallow FPS with heavily limited character customization. You can make a generic guy with minor alterations to his looks and take on basic typical FPS missions in a tacked on singleplayer campaign. Ugly visuals that update slowly from low to high detail gives the game a perpetual N64 look unless you stand still and wait for it to load how things actually look, not that the designs or technical visuals are much better even when eventually rendered at highest quality. I paid the lowest price possible for it but even with that in mind I only barely feel it was worth it.

Binary Domain (PlayStation 3)
I've played the demo on Xbox 360 and didn't care much for it, but the full version is a whole other story, literally, the story and characters when you've been with them from the beginning and know the context is a world of difference. It's a fun game with entertaining action, cool enemy and especially boss designs, I like the story and characters as unoriginal as they are because a lot of the stuff this game borrows from is great, like I can draw many strong parallels to Final Fantasy VII, and that's never a bad thing, hell this game is a fuckton closer to a proper remake/prequel/sequel/spinoff of FF7 than any of the atrocious garbage SquareEnix's been diarrheaing out onto the market for years desperately trying to milk the good name without the slightest idea how to do it right and completely lacking all the necessary skill and much needed respect for the source material to even randomly by dumb luck happen pull it off.
This game isn't perfect though ,far from it, the framerate is bad, the slowdown is extreme at times and there's screen tearing as well, the infamous triple combo, and the aiming is either too fast or too slow because the enemies later in the game are too fast to keep up with while aiming with the speed that works when you need precision aim, the speed is just balanced way wrong, and finally the controls have some buttons that are context sensitive but also function as fundamental actions like sprinting, making it impossible to control certain situations as the game automatically determined what context is top priority meaning you can try to run for cover only to hug a wall and slowly sneak along it while being shot to death, I can't tell how often that exact thing happened and it was more frustrating every time.
The game looks great though, with super high detail all over the place and I like the humor sometimes and the dialog system where you can answer questions and give orders etc. is a nice addition that adds some depth to the gameplay, it's just too bad it doesn't work as well as it should as for example sarcasm is unthinkable unless the game decides it is, I had several occasions where the character would answer the opposite of what I wanted because the question was asked in such a way that the answers I had to pick from weren't clearly defined enough what the actual answer dialog would be, you'd have options like Yes and No and then the answer was a full sentence that may be deliver with sarcasm making the answer inverted and pissing off the comrade making them dislike me instead of having increased trust in me. Speaking of which, there's a trust system in the game where your teammates will either trust you or not depending on your dialog answers and how you perform in battle, and the less they trust you the more disobedient they'll be in battle, not listening to your orders or helping you when you need to be revived and such. Good concept but the less than optimal execution made it less than it should've been.
I want the Xbox 360 version because on Xbox 360 I have a microphone headset I can use for the voice commands the game has, it's basically an alternate way to answer the questions in game. I doubt it works very well but I still want to try it out some day and because I have no bluetooth headset for PS3 I can't do it in this version.

Tuesday, September 6, 2016

Gaming Purchases - September 2016

September 6th:

A trip to the local GameStop the day after my birthday resulted in some nice finds.

Xbox 360:
Fuse
I've had this on PS3 for ages but haven't even taken off the plastic wrapping of it's case yet. I'll probably end up playing this version first now as the PS3 game is tucked away somewhere in a box full of other PS3 games I got but never played as PS3 just isn't a very good console despite having all the potential in the world to outclass and outperform Xbox 360 in every conceivable way, if only Sony didn't work so hard to ruin it it could've been the only console you needed, instead they gave away the entire market to Microsoft and kept doing so until Microsoft screwed up so badly with their brand that PS4 was the only thing left to buy unless you want to go back a generation or two and pay for overpriced Nintendo garbage, and I think the sales for Wii and Wii U in later years have shown just how willing the market is to do just that.
Shadows of the Damned
I've been meaning to pick this up for a long time but it just never happened until now. Better late than never.
The Bureau XCOM Declassified
I'm not a fan of the XCOM series, I've played an older MS-DOS game in the series called UFO and it was alright if a bit boring and visually uninteresting and every newer game in the series I've tried has just been the same thing with better visuals and presentation, still too boring though. This seems to be a spinoff that set out to fix most if not all the issues I have with the series so if done right I may like it as I'm a fan of the setting in the games just not the execution.
Transformers Dark of the Moon
I recently got hold of the Wii version of this game, it didn't have robots, just vehicles, it was motion control only and the visuals were really weak, so this will probably be a lot better having robots, nice visuals and proper controls.
The Wii version came with a toy car though, this version does not, still I think this version has the Wii version beat in every other way and because I already have the Wii version and the toy car that came with it I really have nothing to complain about! Except of course how shitty these new Transformers movies are and how the series is dead to me because of them and all that, but hey, at least the games based on these new shitty movies are endlessly better than that Devastation garbage Platinum games regurgitated onto the market not long ago, fucking worthless PS2 budget bargain bin level crap.


PlayStation 3:
Binary Domain
I've played the demo on Xbox 360 and thought it was okay, I don't know how i'll be able to use the voice features in this game on a PS3 as I don't have a PS3 compatible headset with mic but I guess I can always buy the XBox 360 version to try that out some other day. For now the PS3 version was so much cheaper than the Xbox 360 version it even made up for all the shortcomings PS3 games have by default. Make no mistake though I'm buying this for Xbox 360 as soon as I find a cheap enough copy out there.
BioShock Infinite
I've heard a lot about this game so I was very reluctant at buying it, but because I got it for free this time I felt it was acceptable to at least give it a try. It froze after only a few minutes of gameplay and the overly convoluted story at the start of the game made it an extremely bad first impression, but I rebooted, installed an update for the game and replayed to the point I was and kept going, it hasn't frozen again yet and the story has become a bit more focused and less all over the place, it's still glitchy as fuck with enemies losing track of you when you're right infront of them and Elizabeth getting stuck because her AI is retarded and broken but at least it's playable and I like the variety of things you can do even if I would've strongly preferred being able to carry more than two weapons at a time. Seriously, this is a massively retarded limitation and needs to fucking stop being allowed to exist in videogames.
Brink Special Edition
I got this as cheap as is physically possible without getting it for free, so even if it sucks that's kind of okay. Actually I've looked it up and know it pretty much sucks as there aren't even female characters to play as in a game that prides itself on having customization options for the playable character.
[sarcasm]Yeah, really impressive having a whole one single character type to pick from, excuse me while I sit down as the sheer amount of options is making me lightheaded.[/sarcasm]

Metal Gear Solid V Ground Zeroes
I've played this on Xbox 360 and though it was so so, only one small area but at least you get a lot to do in that small area so it's okay, I guess, for the right price. The PS3 version was the cheaper of the two, otherwise I would've gotten the Xbox 360 version where I have my save file, obviously. I'll pick up the Xbox 360 version as soon as I can get it as cheap as I got this one.
Midway Arcade Origins
I don't know much about this. It was cheap and contains a small collection of really old arcade games.
Not exactly making use of the Blu-ray format as I imagine the disc space used for these old games can't possibly even reach double digit megabytes let alone the double digit gigabytes the disc they're on has to offer.

Saint Seiya Soldiers' Soul
I was really looking forward to this game but turns out I can't play it unless I take my PS3 online and downgrade to a newer official firmware, I'd rather just take a screwdriver and force it straight through the console than do a thing like that as the last time I did I permanently lost PS2 emulation, my Linux installed OtherOS and all my respect and trust to Sony as a company.
SuperCar Challenge
This is the first game on PS3 that when I've tried to play custom music in it it actually allowed me to do so, making this the first game on PS3 that actually takes that fundamental step in the right direction of being almost as good as all Xbox 360 games are by default as even the very worst games on Xbox 360 still all allowed me to play custom music without any objections, unlike all PS3 games I've tried doing so with until this one broke that trend, now if only there was a way to make PS3 not limit all games to PAL50 on an SDTV and to allow me to install games to the harddrive, then I wouldn't even need an Xbox 360 except for all the awesome exclusives PS3 never got and all the countless multiplats that run like ass on PS3 but run silky smooth and with a lot better anti-aliasing on Xbox 360.


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September 13th:

Today's second hand finds include but are not limited to..

PlayStation 2/PlayStation 3:
Buzz! USB Buzzers

Wii:
GoldenEye 007
CD:
Dr. Bombay - Rice & Curry

DVD:
Dennis The Menace Volume 4
Happy Tree Friends Volume 1 First Blood
Ice Age 4 Continental Drift

Figures:
2x Princess Peach (from Super Mario) with.. wait for it.. an umbrella! ACTION FEATURE IN YO FACE SUCKA BOOM SHAKALAKA RAMA LLAMA DING DONG BLAM!!!!
Yoshi (from Super Mario) with egg laying action feature (it's weirder than it sounds as after the eggs have been hatched from this big cum colored lump Yoshi's sitting on you twist a wheel and THEY GO BACK IN!)

Other:
Vinyl Records
POGs
a giant oversized novelty pencil
more figures (examples: Smurfette, Minions, Snoopy characters and Bloom from WinX Club)
other random stuff (examples: an old McDonald's Angelica Pickles in racing kart toy from 1998 and My Little Pony face masks of Twilight Sparkle, Pinkie Pie, Rarity and Rainbow Dash)


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September 27th:

Today's second hand finds include but are not limited to..

DVD:
The 3 Wise Men
WinX Club 3 Vol. 3
WinX Club 3 Vol. 5

Tuesday, February 2, 2016

Now Playing - February 2016

Some recent purchases dominate the playlist at the moment.

Offroad Extreme (Wii)
A game released on PlayStation 2 in Europe by infamous publisherPhoenix Games, the Wii port offers as far as I know the same game only with forced motion controls.
Sounds like a recipe for disaster of epic proportions, right? Yes, yes it most certainly does, but alas it's a moderately entertaining racer and the motion controls are honestly pretty good, they're responsive and do what they need without complications.
I usually hate motion controls but in select few games I can tolerate them depending on how detrimental they are to the game. In this game I felt they were minimally detrimental, so kudos for that.
It's hard to tell if this was better on PS2 using normal controls without having played it myself, but I had little to no problems winning races and staying on track even when maneuvering through tricky thin mountainside roads where you could easily fall off the side down bottomless pits having to reset to the track costing precious seconds.
Hell, there are plenty of games I have problems staying on the road in even with normal controls let alone in other motion controlled atrocities, yet somehow this super low budget port of a PS2 Phoenix Games release manages to pull it off rather nicely. Colour me vaguely impressed, I guess.
It falls short in other apartments, of course, the visuals for example are rather unimpressive even by early Dreamcast and PS2 standards. They might've been passable as good on the generation before that but it's a budget game so I won't tear it a new one for such shallow reasons.
It has some minor bugs as well, like glitching through or getting stuck in the scenery, nothing major as you'll reset back on track and get back in the race fairly quickly, but it can become annoying if it happens frequently, say during moment when the AI gangs up on you.
There is one thing the game does that baffles me though, in the Time Trial mode it doesn't save your lap times or ghosts, so everytime you go back to beat your old times they've all been reset to 0 and the ghost is nowhere to be found.
On PS2 this would've been bad enough seeing as memory cards were pretty much an industry standard at that point, but on Wii they added the internal memory, and the game saves other progress like money earned and what you've unlocked, so clearly they knew how to program an autosave feature! I started writing down my lap times on sticky notes I put on the inside of the game box, old school style, because of this.
It's not something I would say ruins the entire game, it's a minor inconvenience I doubt most people will care that much about anyway, but it could've easily been fixed and personally I care a lot more about that in racing games than any championship or career mode, so it's a shame.
The game's been panned and scored pretty low by online reviewers (IGN gave it a 1/10) and youtubers alike, but I feel it deserves better than that, it simply isn't that bad, I'd give it a genuine "good" rating, say 3-3.5/5. I'm having fun playing it, I like the tracks and the gameplay is good enough to keep me entertained.
You have a damage bar and repair pickups so offensive and defensive gameplay styles matter, there are nitro pickups as well as speed strips for extra speed and it's even playable in 2 player split screen, which is more than can be said about most racing games these days having singleplayer and online modes only.
So in conclusion I've been positively surprised by this game, it had everything going against it being a good game but somehow I'm having fun with it. I even paid a pretty hefty price for it, 11 dollars and 59 cents apparently (roughly converted to US dollars using xe.com).
A youtube video mentioned they had purchased it for just a couple of dollars brand new, so I really overpaid for a second hand copy when compared to that. I wouldn't say I overpaid though, I was fully willing to pay the asking price and I feel got my money's worth, it made me dust off my Wii after several months of neglect after all.

Ridge Racer Unbounded (PlayStation 3)
I'm disappointed in more ways that I can express in words. It's a game from a series I expected more from and it's by a developer I expected more from.
It's got an unstable framerate, there's only one car and one track to use and the unlocking is brutal and made specifically to be drawn out, slow, grinding, tedious and arbitrarily difficult, there are tons of load times and they all feel longer than general for the same kind of things in other games, the controls are pretty bad and have little to no options for change, the AI is cheating, overly perfect and brutal, there's no multiplayer at all (it has singleplayer and an online mode but from what I've read it never took off and had severe issues that didn't get patched for ages, I don't do online so I can't report on the current state of it) and the custom mode where you get to put together your own track still doesn't have anything more to use than what is unlocked in singleplayer, so again only one car and parts of one track are available.
It's a shame all these issues break the game so completely as it also has some stuff other games in the series lack, like track destruction somewhat similar to Split/Second and MotorStorm Apocalypse.
It also has nice visuals overall, it's just too bad the framerate isn't able to show them properly.

Metal Gear Solid 4 Guns of the Patriots (PlayStation 3)
I'm not a fan of the series in general but some of them have been alright; the original on PSX, Portable Ops and Peace Walker on PSP and Ground Zeroes on 360 all had their moments.
I didn't really like 2 and 3 at all and I haven't had the opportunity to give Phantom Pain a go yet, from what I've seen from Let's Plays however it doesn't look like I'd enjoy it, so I'm not in any rush to play it.
I'm rather indifferent toward the GameCube remake of the original, Twin Snakes or whatever it was called, I haven't had much exposure to it in later years so my memories of it have faded.
4 holds up well though, for such an early PS3 game the only technical complaint I have are the many low res textures.

Race PRO (Xbox 360)
Won some more races in the career mode.

LEGO Drome Racers (Game Boy Advance)

Truck Racer (PlayStation 2)
A budget game published by Nordic Games where you drive different types of trucks, like a semi, a pickup, a monster truck, a fire engine, a hummer and even a van, so it's at least varied in the types of vehicles you get to drive, almost a little like MotorStorm or something.
I like it, the framerate isn't super solid but it hasn't dipped too low, it seems to at least be able to stay above the 25fps mark, which is perfectly playable.
I like the handling of the cars, you can do some nice powerslides and the turbo is very similar the one you have in MotorStorm where you use it as you please and it fills back up, though in this game you don't explode after using it all up, it just refills again like normal.
Visually it's not too bad, you have real time damage on the cars and they all have enough detail to at least look like what they're suppose to be even if some textures are low res and stuff like trees and other background object are copied and pasted a lot.
I like the way you unlock new trucks and tracks, you actually get to manually pick what you want to unlock, then you get a challenge for it, for trucks you have to use the truck you want unlocked against a similar truck and win in a one on one race to unlock it, as for new tracks you need to beat a set time trial, you get infinite laps to do it but unless you've unlocked a suitable truck first it can be very hard to get around the track fast enough. I'm not a fan of stuff being locked away in racing games to begin with and even less so when there are no cheat codes to unlock everything with either, but I can be merciful in my judgement if the game at least makes up for it somehow, and I feel this game made unlocking stuff enough of my choice as a player that it's not a big deal. If I want a specific track or truck I can race for it without having to go through some arbitrary championship or something similar like so many other racing games force the player to do, here it's just go for it and get your reward for the work you put it, it's more direct, less diluted, and I welcome that. Games like Gran Turismo, Forza, MotorStorm, Ridge Racer and the like could learn a lot from games like this. Not bad for a little budget title, not bad at all.

Super Mario Bros. (Entertainment System)

Super Mario Bros. 2 (Entertainment System)

Super Mario Bros. 3 (Entertainment System)
Been playing a lot of new games lately so decided to replay the classic Super Mario Bros. trilogy on Entertainment System.

F1 World Championship (Mega Drive)
I love old games with 3D graphics so I've been playing a lot of different games on [mostly] Mega Drive that had flat-shaded polygon or other types of early 3D graphics.

Newman Haas IndyCar Featuring Nigel Mansell (Mega Drive)

Kawasaki Superbike Challenge (Mega Drive)

Sega Sports Formula One World Championship Beyond The Limit (Mega CD)

Jimmy White's Whirlwind Snooker (Mega Drive)

Thunder Blade (PC Engine)

Super Thunder Blade (Mega Drive)

Steel Talons (Mega Drive)

Gunship (PlayStation)
Also been playing a lot of old helicopter games.

Sega Arcade Gallery (Game Boy Advance)
I'm only playing Space Harrier in this, I was never a big fan of Hang On, OutRun or Afterburner.